Screen Design Basics + Design Patterns for Screen
According to Christopher Alexander, “…Each pattern represents our current best guess as to what arrangement of the physical environment will work to solve the problem presented.”
It discussed the common patterns in web user interface and how they should not need to be changed as they are widely used and simply serve their purpose on the web.
It then delved deeper into these various patterns and styles by listing and explaining each type. These include:
and many such as long scroll, hero images, animation, material design, responsive and flat design.
Through this lecture pod I have learnt what the names of various features on interactive sites are called and how to identify them. These elements are often overlooked and I was intrigued that an abundance of careful planning and evaluating has been used to produce content that all users would interact with.